AI://games.wargames:war

In popular perception, skill in cerebral games board, like chess, are assumed to be a proxy for or measure of intelligence. This perception has motivated people to build computer programs that can play these games in an effort to make programs look intelligent or behave intelligently. But the reality is different. The complexity of decision making that a child, or even a dog, demonstrates while crossing a busy road is several orders of magnitude higher than what a grandmaster uses to win a game of chess. But because the act of crossing a road is something that we do every day we feel that it is somewhat trivial when compared to playing chess. Nevertheless Artificial Intelligence (AI) research has enthusiastically used games as a testbed to try out more and more complex tasks that they would like computers to perform. image credit Programming a computer to play chess has been an obsession with many of the key personalities from the world of theoretical computer science. Nor...